About me:

I am a software developer currently lives in Seattle, Washington. My main areas of study are Natural Language Processing (NLP) and Procedural Content Generation (PCG). I like reading history and random technical stuff in my spare time. I also like listening to EDM 📻 when I am working. My favourite dishes are sushi 🍣, dim sum, and Thai curry.

Canvas Engine 2 (2020)

2nd gen of Canvas Engine using Unity ECS

Canvas Engine (2019)

Large-scale hex map procedural generation in Unity

Unity Craft (2018)

A simplified implementation of MineCraft in Unity

Interactive learning demo (2016)

My implementation of code.org but for advanced CS topics

Propagation Mergence (2016)

A PageRank based community detection algorithm. demo

360° Photos

Mountain Rainier

Photos

Oregon

San Francisco

Redwood National Park

Crater Lake

Capitol Hill, Seattle

Lake Washington, Kirkland

Godaddy's office, Kirkland

Main Quad, Champaign

Oosterdok, Amsterdam

Echandens

Lake Geneve, Lausanne

Hacienda Heights