I am a software developer currently lives in Seattle, Washington.
My main areas of study are Natural Language Processing (NLP) and Procedural Content Generation (PCG).
I like reading history and random technical stuff in my spare time.
I also like listening to EDM 📻 when I am working.
My favourite dishes are sushi 🍣, dim sum, and Thai curry.
Canvas Engine 2 (2020)
2nd gen of Canvas Engine using Unity ECS
Canvas Engine (2019)
Large-scale hex map procedural generation in Unity